Master´s Degree in Designs, Development and Marketing of Videogames

2024/2025 · 120 credits

Introduction

The two-year Master's Degree in Design, Development and Marketing of Video Games is an official programme offering comprehensive, practical training throughout the entire video game creation cycle. The curriculum is structured to mirror a real industrial process, covering everything from feasibility analysis and initial conceptualisation to design, technical development, and launch and commercialisation strategies in the global market. This approach enables students to understand video games as highly interactive audiovisual products that demand a convergence of creativity, technology, management and innovation.

The objective of the Master's degree is to train professionals who can provide creative and technical solutions in an industry that is constantly evolving and highly competitive. Throughout the programme, students will develop the key competencies that will enable them to join the sector or promote their own entrepreneurial projects with confidence.

Teaching takes place at the Polytechnic School of Engineering of Ferrol (EPEF), which is located on the Esteiro Campus. Created in 2021 following the integration of the Polytechnic University School and the Higher Polytechnic School, the EPEF has more than five decades of experience in engineering training and is renowned for its commitment to innovation, academic excellence, and its strong ties to the professional and industrial sectors.

This study is verified and published

 

Offered place for academic course 2024/2025
25

Why study

Complete training

  • An official degree that addresses the necessary topics to become a complete professional capable of providing solutions creative in an increasingly dynamic industry in need of talent. The Master's Degree had looked at the design, development and development of the marketing of video games, exposing through optional subjects, two paths of specialization depending on the current needs of this sector: Art and Technology for Video Games or Programming and Advanced Applications.

Future projection

  • Video games are one of the industrial sectors within in the field of audiovisual content that they have developed in the In recent decades, there has been more significant and sustained growth, reaching to be currently an industry whose turnover exceeds the level of global to that of cinema and music together.

Contact with the sector

  • Internships in companies and organizations in the sector.

 Information booklet

Roadmap

Starting academic year 2018/2019
Last update/verification ACSUG date 29/07/2022
Authorization Xunta Council date 13/06/2018
Authorization DOG publication date 29/06/2018
Official BOE publication date 07/09/2018
DOG syllabus publication date 06/03/2019
BOE syllabus publication date 11/03/2019