The degrees are organized by courses. Click on a academic year for more information.
| Guide | Type | QTR. | credits | |
|---|---|---|---|---|
| Animation and Video Game Production | Core | 1st | 6 ECTS | |
| Graphic and Audiovisual Language and Narrative | Core | 1st | 6 ECTS | |
| History of Animation and Video Games | Core | 1st | 6 ECTS | |
| Anatomy Drawing | Core | 1st | 6 ECTS | |
| Modelling 1 | Compulsory | 1st | 6 ECTS | |
| Environment Drawing and Concept Art | Core | 2nd | 6 ECTS | |
| Materials and Lighting | Compulsory | 2nd | 6 ECTS | |
| Animation 1 | Compulsory | 2nd | 6 ECTS | |
| Programming Basics | Core | 2nd | 6 ECTS | |
| Computer Graphics | Core | 2nd | 6 ECTS |
| Guide | Type | QTR. | credits | |
|---|---|---|---|---|
| Scriptwriting | Core | 1st | 6 ECTS | |
| Directing | Core | 1st | 6 ECTS | |
| Production Design for Animation and Video Games | Compulsory | 1st | 6 ECTS | |
| Modelling 2 | Compulsory | 1st | 6 ECTS | |
| Animation 2 | Compulsory | 1st | 6 ECTS | |
| Editing | Core | 2nd | 6 ECTS | |
| Sound Design | Compulsory | 2nd | 6 ECTS | |
| Character Animation | Compulsory | 2nd | 6 ECTS | |
| Animation Project | Compulsory | 2nd | 6 ECTS | |
| Object-Oriented Programming | Compulsory | 2nd | 6 ECTS |
| Guide | Type | QTR. | credits | |
|---|---|---|---|---|
| Animation and Videogames Industry | Compulsory | 1st | 6 ECTS | |
| 3D Postproduction and Visual Effects | Compulsory | 1st | 6 ECTS | |
| Level and Gameplay Design | Compulsory | 1st | 6 ECTS | |
| Narrative and Interface Design | Compulsory | 1st | 6 ECTS | |
| Video Game Development 1 | Compulsory | 1st | 6 ECTS | |
| Video Game Programming | Compulsory | 2nd | 6 ECTS | |
| Sound | Compulsory | 2nd | 6 ECTS | |
| Video Game Development 2 | Compulsory | 2nd | 6 ECTS | |
| Character Development | Compulsory | 2nd | 6 ECTS | |
| Video Game Project | Compulsory | 2nd | 6 ECTS |
| Guide | Type | QTR. | credits | |
|---|---|---|---|---|
| Audience and Players | Optional | 1st | 4.5 ECTS | |
| Digital and Electronic Art | Optional | 1st | 4.5 ECTS | |
| Shading | Optional | 1st | 4.5 ECTS | |
| Acting for Character Animation | Optional | 1st | 4.5 ECTS | |
| 2D Animation | Optional | 1st | 4.5 ECTS | |
| 2D Video Games | Optional | 1st | 4.5 ECTS | |
| Pricing and Distribution of Animation and Video Games | Optional | 1st | 4.5 ECTS | |
| Business and Entrepreneurship | Compulsory | 1st | 6 ECTS | |
| Professional English | Compulsory | 1st | 6 ECTS | |
| Advertisement for Animation and Video Games | Optional | 2nd | 4.5 ECTS | |
| Advanced Rendering Techniques | Optional | 2nd | 4.5 ECTS | |
| Visual Effects for Animation | Optional | 2nd | 4.5 ECTS | |
| Serious Games | Optional | 2nd | 4.5 ECTS | |
| Legal Framework for Animation and Videogames | Optional | 2nd | 4.5 ECTS | |
| Work Placement | Compulsory | 2nd | 9 ECTS | |
| Final Year Dissertation | Compulsory | 2nd | 12 ECTS |
The study is taught by teachers from the departments of: Architectural Graphics, Business, Civil Engineering, Computer Engineering, Computer Science and Information Technologies, Industrial Engineering, Languages and Literatures, Private Law, Public Law and Sociology and Communication Sciences
The degrees are organized by courses. Click on a academic year for more information.
UDC holds student mobility agreements with universities and other third-level institutions across four continents. Students are offered several opportunities each year to apply to study abroad in one of these centres (for a single term or for a whole year), with the guarantee that all credits obtained will be duly recognised in their academic record upon their return.
For each round of applications, the University publishes the list of exchange options available to students and, where relevant, the specific conditions associated with each. Students may also apply to the University for funding for international work experience placements and internships.
Work experience placements are accredited in the student's academic record and the European diploma supplement. Students are free to decide in which host company or academic institution within the EHEA they wish to carry out their placement. To assist them in their search, the University has created an online noticeboard with jobs postings and other news.
Work-study placements in A Coruña are arranged by the International Relations Office (ORI) of the UDC in collaboration with the international relations coordinators in the student’s home university. The general entry criteria, rights and obligations of students, and admission and acceptance procedures for the programme, are regulated by the UDC Mobility Policy.